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Next: 3.2 Binomial Distribution Up: 3 The Basics Previous: 3 The Basics


3.1 Uniform Distribution

Now that we know the basic commands and file types used in Alchemy Lite, we want to start with the simplest TML KB one can think of: one that models the uniform distribution. Suppose we want to consider the output of a coin flip. Our TML KB consists of a class that represents a sequence of coin flips. It has 10 different Flip subparts that each have an attribute Side that can be Heads or Tails. Our .tml file looks like:

class FlipSequence {
subparts Flip[10];
}

class Flip {
Side Heads 0.0, Tails 0.0;
}

There must be a declaration for every class, even if the class is empty. However, if no information is known about a class (or object), the lines in the declaration can be omitted (i.e., you do not have to leave empty ';' lines).

The .db file will only contain the name of the Top Object (i.e, the singular object that is of the Top Class):

FlipSequence Coin {
}

We can perform probabilistic inference to result in a uniform distribution:

al -i uniform_coin.tml -o uniform_coin.result -e coin.db -q Side(Flip)

(Note: Quotation marks may be required around the query on your system due to the parentheses.) The query asks what is the probability of each possible value of Side is for each Flip object in the knowledge base.

The resulting file uniform.result shows the marginals given no other evidence:
P[Side(Coin.Flip[1],Heads)] = 0.500000
P[Side(Coin.Flip[1],Tails)] = 0.500000
P[Side(Coin.Flip[2],Heads)] = 0.500000
P[Side(Coin.Flip[2],Tails)] = 0.500000
P[Side(Coin.Flip[3],Heads)] = 0.500000
P[Side(Coin.Flip[3],Tails)] = 0.500000
P[Side(Coin.Flip[4],Heads)] = 0.500000
P[Side(Coin.Flip[4],Tails)] = 0.500000
P[Side(Coin.Flip[5],Heads)] = 0.500000
P[Side(Coin.Flip[5],Tails)] = 0.500000
...

The command

al -i uniform.mln -o uniform.result -e uniform.db -q Side(Flip,Heads)
will find the marginal probability of Heads for each Flip object:
P[Side(Coin.Flip[1],Heads)] = 0.500000
P[Side(Coin.Flip[2],Heads)] = 0.500000
P[Side(Coin.Flip[3],Heads)] = 0.500000
P[Side(Coin.Flip[4],Heads)] = 0.500000
P[Side(Coin.Flip[5],Heads)] = 0.500000
...



next up previous
Next: 3.2 Binomial Distribution Up: 3 The Basics Previous: 3 The Basics

Chloe Kiddon 2013-04-01
Chloe Kiddon 2013-04-01